Submissions from other people might be different regions.

A collection of shader and pipeline caches made by me and submitted by others.

Loading a shader. The stutter comparison is huge I’m getting almost no stutters anymore with my own shaders.

To use a specific version of Cemu from this page, manually download the linked zip and extract the contents into a new or existing Cemu folder.

After Cemu version 1.

io) but the one on there is 29MB. Most of my games are european copies. Here, click on async compile (Vulkan), as shown below.

github.

. com) CEMU recommends this site for shader caches Unofficial Cemu shader and pipeline collection (chriztr. 18.

. Here, click on async compile (Vulkan), as shown below.

I'm pretty sure modern CPUs and switch emulators just don't have the juice or optimization yet to hit a consistent 60, and since Nintendo didn't use delta time it seems, that's really your best option until a more comprehensive mod/hack comes out.

Edit 1:updated the number of.

About pre-releases: We currently generate frequent experimental builds from the Cemu source repository in a semi-automatic. Both need it.

2 Windows x64. Crashes in World 1 level 2 when entering a zippered rainbowcoloured gate.

# Cemu detailed changelog for 1.
you'll see the folder inside of shader matches the one that you downloaded as well as the.
bin files in it.

This version has improvements for both Vulkan and Amiibo behavior.

It also improves the performance and.

. Edit 7:WARNING! This won’t help with pipeline cache on vulkan (cemu 1. Also sometimes if I stay in the menu for a minute and then back out it will go to 35 fps for a couple of seconds.

In CEMU, click on Options, and then General Options. Why such a huge differential?. you'll see the folder inside of shader matches the one that you downloaded as well as the. com) CEMU recommends this site for shader caches Unofficial Cemu shader and pipeline collection (chriztr. 26GB in size here, Shader caches - Emulation General Wiki (gametechwiki.

Again, if you are using an AMD GPU, make sure you copy the settings we have shared below, and use them.

\Cemu\shaderCache\precompiled and that one depends on your GPU driver, so you might want to erase it if any problems or crashes when compiling shaders at startup. 0d.

in yuzu you click file > open yuzu folder.

.

Open CEMU emulator and use the ribbon menu at the top to access the Debug menu, then click on Precompiled shader cache and set it to Disabled / Ignored.

(Edit: To be clear the shader caches and pipeline caches show up whenever I do something nee but not constantly.

Yeah I was using the 42k shaders from the sub and then I tried building my own.